Weapons
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Added by Assassin GuyAfter a gunfight, Cole Phelps or Jack Kelso will either drop the weapon he was using, holster his sidearm, or reload the weapon.
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Weapons
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Usable Weapons
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- Fists
- Colt Police Positive
- Colt M1911
- Nickel Plated Pistol (pre-order bonus and downloadable content)
- Browning Hi-Power (Jack Kelso's default pistol)
- 12 Gauge Pump Action Shotgun
- M1 Garand
- Thompson M1
- Browning Automatic Rifle
- Chicago Piano Gun (pre-order bonus)
- Flame Thrower
- .38 Detective Revolver (House of Sticks; can be used if Kelso runs over an enemy and picks up his gun)
Melee
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Handgun
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- Colt M1911
- Browning Hi-Power
- .38 Detective Revolver
- Smith & Wesson Model 27
- FN Browning 1922
- Colt Police Positive
- Nickel Plated Pistol (Cole's sidearm while wearing either of the DLC outfits)
Shotgun
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Rifle
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Sub-Machine
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- Thompson M1
- Chicago Piano Gun (pre-order bonus and free DLC)
Other
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Unusable Weapons
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See Also
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Gallery
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Colt M1911
M1 Garand
12 Gauge Pump-Action Shotgun
Phelps examines a BAR
The DLC unlocked 'Nickel Plated' Pistol
A lethal Switchblade
Another DLC unlockable: The Piano Gun
Det. Phelps puts down a perp with bare-knuckles-justice
Rusty holding a baton.